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Project diva homemade controllers

Discussion in 'Tutorial Area - By users for users!' started by nofutur, Jul 20, 2016.

  1. N10248

    N10248 Welcome to DIVA!

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    #141 N10248, Jul 29, 2019
    Last edited: Jul 29, 2019
    Good because that's what happened.

    It's this cable... (amazon item B0753HBT12)


    And this will go inside the controller to make the wiring easy and allow for it to be disconnected...
    https://www.ebay.co.uk/itm/262896398938

    Does anyone know the pin-out for the serial? the cable on the slider has 3 pins, red, white and black
     
  2. Doctopus

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    #142 Doctopus, Jul 29, 2019
    Last edited: Jul 29, 2019
    Yup this is fine.

    White should be the slider's RX and red should be TX. Black is ground.

    I'm aware of this. The information seems to be mostly legit and it should be easy to implement similar thing but with an arduino and targets brook PS4 fighting board. I could give this a shot although I'm currently focusing more on making my own version of the slider and also an updated version of my controller so this probably needs to wait a bit.
     
  3. N10248

    N10248 Welcome to DIVA!

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    Great, thanks, once all the parts arive this should be up and running. I was expecting this to take weeks of experimenting and buying an arduino or something.
     
  4. N10248

    N10248 Welcome to DIVA!

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    It's alive....

    I'm using PD-loader and had to hex edit the Patches.dva file to remove the slider emulation (as it's done on the fly unlike TLAC which permanantly patches the exe, otherwise it lit up but was ignored by the game.

    [​IMG]

    [​IMG]

    I've made a lower case for it out of a black floating shelf...
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    The back, 2 extra 24mm sanwas for the 2 service buttons.
    [​IMG]

    USB port for PS360 board, Molex for 12v power from PC and Serial for the slider's data connection...
    [​IMG]
     
  5. v3g4n

    v3g4n Welcome to DIVA!

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    Are there any detailed instructions for adding Sanwa OBS-M-1 switches (or any other switches) to the Hori Diva X Mini controller?
     
  6. steelpuxnastik

    steelpuxnastik Welcome to DIVA!

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    Hi! Sorry for my English – I’m from Ukrainian village. I think that I’m a big Project Diva fan, because I play it nearly 10 years on PSP, PS3 and Vita now, but some time ago I found that Project Diva Arcade was leaked from Japanese arcade machines (and I waited for it exactly from that moment I found out what arcade machines are and that games can be merged from them and played on PC, so it’s nearly 10 years too). And at this moment I decided that I need to make arcade controller for Project DIVA Arcade to play it on PC, due to the features of the arcade version of the game and the general interest in playing just like that, and because on dualshock 4 it’s not really comfortable to play, but I was really amazed that game is totally responsive and it’s incredible pleasure that did not get from any version.

    And at first everything looked like pretty easy, because I planned to disassemble USB-keyboard and using matrix keyboard principle simply to solder big buttons (like obsa-100umq, but replica from aliexpress :)) to calculated places on the board of USB-keyboard. But this was only at first, because this was for Project Diva Arcade and at that moment I didn’t know that Future Tone Arcade was leaked too and this radically changes everything (I think so). Radically changes because of new features of Future Tone - slides (or how it’s can be called? because I never played Future Tone on PS4, do not know terminology)

    And why I write all this? I want to ask you about limitations of resources that emulating arcade machine. I want to make everything like on original controller, because I see some people here made an touch panel and I really interested in making of something like this. As I see higher, user N10248 reached result in connecting Original Touch Panel to the game using RS232 and removing the slider emulation. That means that principally touch panel can be used on regular PC. But next question about using not original touch panel, like user phailyoor or like japanese guy did here http://pol.dip.jp/diva/ using PSoC. Can be PSoC 4 that used in that projects connected to the game too and what it needs to it? Can someone approximately feel something about it? Thank you very much
     
  7. Doctopus

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    #147 Doctopus, Aug 10, 2019
    Last edited: Aug 10, 2019
    As long as you have the correct signal type and code it should be possible to use it to control the game.

    (tbh looking from my perspective it's a lot easier to set up a proper slider for AFT than for PS4FT. Making a functional slider that reports back data is just the beginning of getting a very close replica of the arcade slider on PS4 and it's likely impossible to get a true 1:1 replica unless SEGA decided to do something on their side.)
     
  8. steelpuxnastik

    steelpuxnastik Welcome to DIVA!

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    Yeah, that's understandable. And as I can see and what user N10248 said to me that hackers that making possible to play PDAFT on PC added support for a hardware slider in last unstable versions of PD-loader. And it's already tested by N10248 and everything works. But it official slider, and interesting will work custom slider with it's own code (I want to use projects that people posted before in this thread for PS4, because I really weak in programming, but I hope there is enough mental ability to understand the hardware and assemble it all by myself on the basis of available materials)? It seems that supposedly it should work, but if you don’t try, you don’t recognize, because as you said before "it's likely impossible to get a true 1:1 replica"..
     

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