So I'll be gone Sunday to Friday because I'll attend a Computer Science Camp in the University of Passau. I'll be learning how to code games on Android there. You already see where I am going, right? Basic Planned Feature List - Not just Japanese keyboard, but also an English one (enter first letter of syllables) - Song Editor running on PC (Java) - osu!-like song loading system (inb4 SOMETHING THAT COMPLICATED AS YOUR FIRST PROJECT YOU SUCK: I've already been coding Java for some years and already looked into Android coding before)
So here's the first sign of progress: I managed to remake the Japanese Keyboard. Here's the original to compare: https://play.google.com/store/apps/deta ... d.japanese And here's my testing app: http://greencouchgames.net/android/JapKeyboardTest.apk Hit the link in your Android Browser and download it. You might need to enable third-party apps in your settings. In my app, there is a text display. A represents a touch, B a left flick, C an upwards one, D a right flick and E and downwards stroke. Tap the upper quarter of the screen to clear it. Please try out both, and tell me: - What Android device do you have, and which version? - How do the keyboards feel? - How similar do the keyboards look? (Tip: on some phones, you can make screenshots by pressing Home and Back at the same time - make a screenshot of both my and Google's keyboard and send both to me) Next up is recreating the latin keyboard, and then actually starting the game. Woo! In case you are interested in what I made in Passau, check this post: http://greencouchgames.net/forum/viewtopic.php?f=2&t=46
Nice steps Suyo! Once you rebuild the game system i could help with graphics for the UI and stuff if you want. i could also create a logo for the game etc.
Have another screenshot because I was productive today. So yeah, this thing is actually playable now. It's just 18 measures of Disappearance, but it's something playable. Test version coming soon. Maybe. After I fixed the performance drops a bit. Android's garbage collector is a beast.
Nice! but i don't expect it to be fully playable with my phone , the touch screen can do what it wants
So here's the release of a testing version. Download: download/MikuFlickClone.apk A bit more info on my blawg: http://greencouchgames.net/blog/coding/ ... oid-clone/
Downloading now. I know this is super late, but I can't wait to try it out! Are you still working on it?
Sadly not as much as I would like to post. Not only was a busy with graduation, registering at university and my driver's license, but also, I have to code the entire game from scratch in a new framework because it turns out the old method is not compatible with some Androids. Also I have a bunch of other projects which have a higher priority right now - so it is still in progress, but said progress is very slow.