130kg Height is 216cm with the top artwork, 179cm without Width is 92.5cm at the top speakers. Depth is 87cm Dismantled, the smallest it can be made for getting though doors is... 64cm wide, 66cm deep and 133cm high - this is with the top speaker and control panel sections removed
Can you measure the touch slider pcb ? Length of the pcb, height and width of one touch segment and gap between them. Scan of the art would also be nice. I hope i am not asking for too much.
Just realized that despite being measured so many times by different people, there's not a single drawing that I can fully trust. The one by colonelmasako is pretty off IIRC and LKP's dimension is mostly obtained by eyeballing and on-screen rulerjob :( Still if you don't mind rulerjobs and eyeballing... This is LKP's dimension (half length due to the tiled design). Electrode size is 14x38mm.
I'll take my spare one apart later if i get chance and measure all the parts, I can't scan the art as I have no scanner at the moment so I'll take some pictures instead
Complete unit (Red): Width 52.2cm Height 10.6cm Thickness with plastic cover 1.9cm PCB (Blue): Width 51.1cm Height 6.8cm Placement on metal plate: 1.9cm top and bottom, 7mm on sides Sensor placement on PCB (Green): Border of 8mm at left and right of PCB, 2.7cm above, 1mm below Individual Sensor Pads: Height 4cm Width 1.5cm Just under 1mm between them x32, 49.5cm for all of them Lots of pictures here... https://mikucity.com/projectdiva/slider/
As I already have an original control panel and a dedicated PC (which specwise is a slight upgrade from the Nu) I've been debating buying an old Nu just to get hold of the Sega JVS, PCI and AMEX boards so that I can ditch the hack job RS232 > USB and USB controller board I currently use. The problem though is with the wiring from the AMEX, I've seen there is a small undocumented Sega PCB that plugs into the AMEX which has a serial connector on it (along with something else), but tracking one of those down seems to be utterly impossible and then I assume there might be more proprietary PCBs required beyond that. Would you be able to shed some light on how exactly the AMEX board interfaces with the control panel in the genuine cabinet?
The extra PCB doesn't do anything, it's just a pass-through port changer. It turns the rows of pin-outs on the Nu (which are just 3x RS232 ports in a custom connector) into a DB9 and mini-USB for the slider and card reader cables. I'm not sure why they made it like that - as they could have just made the slider and AIME connectors plug directly into the Nu. As you can see the lower port which looks like a black USB connector only has 3 wires goin in to it, these are just the 3 wires to the slider... The real advantage of the PCI-E card is the JVS port which allows the lights and buttons to flash properly. Only the buttons, lights and coin mech depend on the JVS IO, everything else is just regular serial and independant from the JVS. Using USB adapters is cleaner and functionally identical (only the cab's touchscreen has problems with adapters and needs a native serial port to work). If you get a JVS I/O board you have got to power it with 12V and 5V as the board itself runs on 5v, but the 12v is passed onto the button lights. There is an eBay seller in the US selling partially stripped Nu 1.1 systems (same but with 750Ti instead of 650Ti)... https://www.ebay.co.uk/itm/Sega-Nu-1-1-Motherboard-848-0002D-02-AAVE-11A6786-/154230763859 I asked him the delivery cost to the UK but never got a reply, the main boards are probably faulty but have the PCI card in some of them
Since the slider serial connector on the control panel is a 5 pin connector with only 3 wires connected, does that mean that essentially Sega is converting the cable from the custom connector to mini USB, then from mini USB to the 5 pin connector just to plug directly in to the slider? That's such a crazy roundabout way of doing things. The buttons were the primary reason I was looking at maybe switching across, currently I use a cheap "zero latency" USB controller PCB to interface with them which works.... but not great. The wiring is like Spaghetti Junction, sometimes it just stops functioning in Windows and the PC detects it as a DirectInput device which PD Loader doesn't exactly have the best support or documentation for. I've built a small arcade cabinet for multiple rhythm games where I can quickly switch the control panel to suit the game, hence wanting to simplify the PD controller wiring.
Exactly! The original slider cable from the control panel plugs in here... Then the cable from there has the mini USB the other end into the small PCB The same logic is present with the audio cables, there are 4 joins between the top speakers and the Nu To get the buttons work like the original you would also need to get a cable bundle to conect the JVS I/O to the control panel...
Because Japanese arcade makers like fake connectors, so that average Jon Doe who got the hardware from unauthorized resellers can have more chance of frying the hardware or their computer and the secret is kept if one or both are ded :D (jk
HEY, Where did you buy the arcade machine , im searching in a lot of pages but there are no secure and i what to buy one. ):
It was from www.rklok.nl but his website appears to be down at the moment, his email address is [email protected] He only ships within Europe. Coinop express have one listed but their prices are crazy.
i'm back with another request :) i'm making a slider emulation and i have encountered few problems. it's working fine on an arduino but after porting it to psoc reporting of activated slider sections broke. can you run eltima serial port monitor with connected slider and upload the session ? i want to know how reporting works on an original slider and the data from github is not enough
I made some serial logs with a different program a while ago. The saved files are here... http://mikucity.com/cabinet/slider/ Are these any use?, I can run the program you mentioned another day if not.
thanks but it doesn't fully show how the slider works :( so please use the other program if you can on arduino in this view it looks exactly like your logs but i don't know if it works the same. on the other hand this is how it looks on psoc
also, logs posted on github directly from the arcade machine look even clean than yours. i wonder if the pd launcher adds some kind of emulation